Madelaine Fischer-Bernhut
Madelaine Fischer-Bernhut
Technical and Environment Artist
Toronto, Canada

About

Toronto-based Technical Artist and Environmental Artist with an interest in generative shader creation and procedural modeling, as well as emerging technologies like Virtual Reality, Augmented Reality, and Virtual Production.

Worked as a graphics illustrator and motion designer for the AI Fashion Collab Platform Urbancoolab and an intern technical artist (VFX and Shader) and associate creative director at VR interactive storytelling studio Titan1Studios.

Graduated from OCAD University's Digital Futures program with a BDes and Seneca College's Post-Graduate Game Art and Animation program.

Resume PDF

View

Skills

3D ModelingProcedural ModelingShadersGame VFXSurfacing and Texturingc#JavascriptVirtual Reality DevelopmentTechnical ArtGraphic Design

Software proficiency

Unity
Unity
Unreal Engine
Unreal Engine
Houdini
Houdini
Maya
Maya
Blender
Blender
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Virtual Reality
Virtual Reality
Report User